backupstill.blogg.se

Sdcaffiine mario kart 8 kirby mod how to
Sdcaffiine mario kart 8 kirby mod how to





sdcaffiine mario kart 8 kirby mod how to

#SDCAFFIINE MARIO KART 8 KIRBY MOD HOW TO MODS#

Click the mods on each list that you want to use. Make sure the correct folder is chosen.Īfter that, Mod Manager should run and (if the mods were set up properly) a list of all the mods for each character should be visible. WARNING: Choosing the incorrect folder could cause Mod Manager to create folders and mod files in an undesirable place on your computer system. The content folder is the folder that Cafiine or SDCafiine uses to store your Mario Kart mods. When Mod Manager is first launched, it will ask for the directory named content and present a dialog box for choosing the folder. \Characters\Mario\Spongebob\blahBlahBlah\blahBlahBlah\Mario.szs \Characters\Mario\Spongebob\driver\Mario.szs For example, all of the following paths will work: It is also completely fine to have the mod files in subfolders.

sdcaffiine mario kart 8 kirby mod how to

\Characters\Mario\Spongebob\Emblem_Mro.szs Same with any files other files that might be included, like an emblem mod: \Characters\Mario\Spongebob\SNDG_Mario.bars If the Spongebob mod has a sound mod, it would be placed in the folder too: Menu and racing icons are not supported due to the fact that they must be injected into another file, but nearly all other files belonging to a character mod are.įor example, Spongebob's file would have a path like this: Inside the created folder, place the mod file(s), and make sure they are named the same as they are in the game's file system. The paths should look like the following: If there was a Patrick mod that replaced Wario, a folder named Patrick should be created within the Wario folder. For each mod, create a sub-folder in the folder of the character that the mod replaces, and name that sub-folder the name of the mod.įor example, if there was a Spongebob mod that replaced Mario, a directory should be created within the Mario folder named Spongebob. In the Characters folder there should be a sub-folder for each character in Mario Kart 8. There should be a folder in the same directory as Mod Manager named Characters. It can be downloaded at the following link: This program requires that JRE (Java Runtime Environment) be installed on your PC.

sdcaffiine mario kart 8 kirby mod how to

The JRE is now included with the application. It can also be customized to work with almost any Wii U game (see the advanced section in the included ReadMe for details). It should work with Cemu if mods are being loaded through the graphicpack menu, but I have not tested it. It is designed for use with Cafiine or SDCafiine. Unfortunately, it does not support menu and race icons. It supports nearly all files a character mod may have, including sound, emblem and kart texture mods. This is my own, personally-created Mod Manager program that has been configured for Mario Kart 8 characters, making it quick and easy to switch between character mods.







Sdcaffiine mario kart 8 kirby mod how to